休閒社會心理學報告翻譯
可以幫我翻譯這篇英文嗎?
單字雖然大部分都查的到,但是統整不起來
拜託英文好的朋友幫幫我~~
急需~~~~~~
This video arcade problem seems amenable to social psychological
study and analysis, though clearly the issue of what are appropriate recreation
activities for adolescents has a value judgment component as well.
Unobtrusive periodic
visits for a few weeks to the arcade during the students' free time at lunch
and after school, as well as during school times, would allow you to determine
the extent of student participation in this activity. If you observed
little student use of the video arcade and found that there had been no change
in the reported frequency of truancy and school thefts since the opening of
the arcade, you could conclude that there was no "leisure" problem. You
might also speculate that the "problem" was really a conflict of values in
the community over the appropriateness of children spending their leisure
time in video arcades.
If the arcade was heavily frequented by students from the school, both
during school as well as in the students' free time and thefts and truancy
had increased, however, the problem would clearly warrant further study.
You as the researcher do not have enough information yet to conclude that
playing in the video arcade is causing or is in anyway linked to the problems
at school. The increase in video playing and illegal acts could simply
be a coincidence. It may be different students who play at the video arcade,
on the one hand, and who are involved in truancy and larceny, on the other.
1 個解答
- ShuangLv 78 年前最佳解答
這個視頻拱廊問題的社會心理似乎服從
研究和分析,但顯然的問題,什麼是適當的娛樂
活動的青少年有一個價值判斷組件。
不顯眼的週期性
在學生的免費午餐時間參觀了幾個星期的騎樓
放學後,在學校的時間,讓您能夠判斷
程度的學生參與這項活動。如果你觀察
小的學生使用的視頻商場,發現裡面並無變動
開幕以來,報告的頻率的逃學和學校盜竊
街機,你可以得出結論,有沒有“休閒”的問題。你
可能還推測,“問題”是一個真正的價值衝突
社會上合適的兒童度過閒暇
視頻商場的時間。
如果大量從學校的學生,無論是經常光顧的商場
在校期間,以及在學生的自由時間和偷竊,逃學
有所增加,不過,問題顯然值得進一步研究。
您作為研究者沒有足夠的信息得出結論,
在視頻商場打造成或反正掛的問題
在學校。可以簡單地增加視頻播放和非法行為
是一種巧合。這可能是不同的學生誰在玩視頻商場,
一方面,誰參與逃學和盜竊罪,對其他。
參考資料: network info + me