This video shows you how to edit edges on a component with symmetry attributes. You can edit the edges of both solids and surfaces. Use Edit Edge to transform a solid body to a free-form body. Select Edit Edge. Set symmetry on in the status bar. To lock the start and end points of edges for free form edit, set the lock mode to on. Select the Merge Edge and select the type of g to continuity on the merge option panel. Select Parallel to coordinate plan on the Point Mode panel. Select the edge and then select another edge. The two edges are merged. The edge that is symmetrical to the selected edge changes at the same time. Set the lock mode to off or click the lock icon if you want to free the lock edges. Click OK. Select Edit Edge. Use the Edge option to drag points on an edge to reshape the body. With Symmetry on, edit the top edge of the container. Click along the edge to add points. Points are added on the mirror edge simultaneously. Select the Parallel to selected plane and then select the XZ coordinate plane. Points are dragged parallel to the XZ plane. Click OK. You can either repeat the command or select edit edge on the marking menu. Next, edit the lower edge of the handle. Add point to the middle of the edge. Select Parallel to selected plane, then select the XZ coordinate plane. Points are dragged downward parallel to the XZ plane. Use the same method. Drag another edge parallel to the XZ plane. To narrow the handle, drag points on edges parallel to the XY plane. Use the Edge option and continue to add other edges without exiting the command. Next, merge the two edges with the g to continuity type of Blend. The base and handle of the free-form body are created. When you edited self-symmetric edge on a symmetry plane, points are displayed on both sides of the edge. Drag points on the edge to form the shape of the free-form body.